Feb 12, 2012, 02:15 PM // 14:15
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#21
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Frost Gate Guardian
Join Date: Oct 2009
Location: Sweden
Guild: HYAHHHHH!
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Disliek: No use for the gems we got in end of part2. I was hoping for something new craftable with rubies, sapphires, diamonds and onyxes.
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Feb 12, 2012, 03:34 PM // 15:34
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#22
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Likes:
- The overall story (this includes part 1 and 2 - I literally only disliked 1 quest out of all of WoC)
- Some/Most of the Lockbox greens
- Re-implimentation of previously removed content (Panda!)
- Eri and Daisuke; especially being able to choose whether or not to kill Eri.
- Bringing Zenmai back
Dislikes:
- Calling All Thugs
- Making HM-only quest exclusive rewards (note: by exclusive I mean something that cannot be obtained in any way shape or form without these quests - e.g., Zei Ri)
- Sudden change in Reisen's personality from a gray figure to stereotypical '60s Evil Genius figure
- Overuse of jokes (jokes are fine, but the extent I saw in Part 3 reminded me of Trial of Zinn... overdone. Stop it.)
- Too much dialogue when we must be active (be it running in Ministry of Oppression and Calling All Thugs, or while fighting in The Final Confrontation and Redemption of the Lost). The dialogue itself is good (or great), but there's just no bloody time to read it.
- Short, abrupt ending (clearly a "let's wrap things up!" mentality rather than "close the story" one).
- Sudden appearance of Crimson Skull with no previous implications of them even still existing.
- Lack of the following story elements: Shiro'ken, Emperor, Obsidian Flame, Talon Silverwing (wtf?), and
I could probably pick Part 3 apart at its seams for the story, despite this I *did* enjoy it greatly. However, the second part of Part 1, and Part 2 (that is, Xan Hei's quests up until Finding Jinnai) are the best of WoC imo. However, Part 3 as a whole was my least favorite part of WoC.
Quote:
Originally Posted by Yol
-Nothing about Xandra?
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Luxons didn't really have a large tale to tell, and Xandra is an outcast. She wouldn't return to Cantha (especially the Jade Sea).
Last edited by Konig Des Todes; Feb 12, 2012 at 03:36 PM // 15:36..
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Feb 12, 2012, 04:09 PM // 16:09
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#23
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Academy Page
Join Date: Oct 2010
Guild: MCWO
Profession: Mo/R
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Surprised at the number of people hating on the HM end reward(s).
We keep seeing threads all around gaming forums about people hating raids with the best rewards on MMOS, and they keep asking for said rewards to be soloable or in small groups.
Now GW never had raids, but Anet adds some kind of challenge finally with HM and adds nice stuff in the end for those who take the time with it. All doable solo or in group.
And now the whining starts again...
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Feb 12, 2012, 05:21 PM // 17:21
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#24
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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WoC Part 3 Likes:
The variety of the quests.
The ability to revert everything back to pre-WoC.
The fact that the whole WoC "story" is over.
The attempts to emulate GW2 stuff within the limits of what GW is capable of (enviromental bombs and traps, the end battle, etc.)
WoC Part 3 Dislikes:
One has to slog through part 1 to get to it.
One has to slog through part 2 to get to it. (but that wasn't too terrible.)
Imperial Dragon weapons are horrendous.
The fact that it mostly took place in Kaineng City (Neccessary due the lore involved, I know. But I still hate that place )
INDIFFERENT:
Pandas - got nuthin' on the Polar Bear (unless it's a mini!)
Use of humor - lost interest in the story back in part 1.
End-event rewards (other than the aforementioned weapons) - they're OK, but nothing entices me to go back for more.
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Feb 12, 2012, 06:20 PM // 18:20
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#25
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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Likes:
Nice conclusion... to an otherwise boring part 1 and a slightly better part 2
Unique never before seen rewards and weapon skins/types
Unique HM reward hero that is not so useless.
The water down to HM was not to bad... its still one of the hardest HM.
Free content is never a bad thing.
Dislikes:
Nothing spectacular such as dedicate-able HoM weapons to make me go back and make some money.
No daily quests like WiK, if you want more rewards another character is required.
Kind of Anti-climatic. Beat it and u never look back.
Last edited by Mireles; Feb 12, 2012 at 06:24 PM // 18:24..
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Feb 12, 2012, 08:05 PM // 20:05
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#26
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Ascalonian Squire
Join Date: Jun 2009
Guild: Ordo Assassinorum
Profession: R/Rt
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Likes:
- The story was nice, even if the end was a bit lackluster. If they were trying to give you a sense that you didn't actually accomplish anything, then they were on point with that one. But a little more than a "I guess that's life" speech from Miku would have been nice.
-New heroes. A little bummed that I have to do it all again in HM to get one of them, but I can see why a lot of people like that.
-Some of the new weapons. A lot of them are truly unique in the sense that they function differently from other items of a similar skin (swords that are actually wands, etc.)
-The game play (as of about halfway through chapter two and following)
-The panda. Even though I don't have it yet.
Dislikes:
-The game play leading up to about halfway through chapter two. It was dull and repetitive and not much of an explanation was given. "Oh. You're that person that saved us before? Cool. Go here. Kill these. Kthanksbai"
-The ending. WiK had a nice long conclusion to everything except what happened to Logan, which they wrapped up in more content the following Wintersday. The end of WoC was just "Ok, you killed that person. I guess that's good. Miku joins you now. Good luck" Doesn't even explain or link together how the future of Cantha will be established in any way.
-Some of the weapons. A lot of them are unique and individual. I get that. I feel like sometimes they may have gone a little overboard. But that's ok. But some of the weapons are just not very imaginative and dull, to the point of it being a little insulting. (Plague soaked stave?!?! "Here's your stick. Enjoy." I have an entire stack of wood planks. If I could use one of them as a weapon, it'd have more personality than that thing.)
Last edited by joseph Mckennie; Feb 12, 2012 at 08:10 PM // 20:10..
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Feb 12, 2012, 09:35 PM // 21:35
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#27
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Forge Runner
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I like most everything about part 3, except the inevitable lottery rewards. Always hated those in every shape or form. It seems there can't ever be any type of significant new content without another set of rewards that only pop from some sort of box. Bleh!
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Feb 12, 2012, 09:51 PM // 21:51
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#28
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Ascalonian Squire
Join Date: Jun 2009
Guild: Ordo Assassinorum
Profession: R/Rt
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Also, I really don't like how part three gave Imperial Commendations instead of Ministerial Commendations. I can't help but to think that was a mistake. I just don't see why a veteran (ish) player would ever need to get cheap blue weapons and ID kits for beating beyond content. (which really are the best things you can hope to get from imperial comms)
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Feb 12, 2012, 10:48 PM // 22:48
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#29
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Lion's Arch Merchant
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I liked the third part of the story the most. However,the worst part about the storyline was that players were left out of content for not playing the game in HM. Not only did they lose the option of getting a better hero, but apparently they lost out on a litle bit of story between Mhenlo and Cynn. HM should be about difficulty and not about getting extra content.
EDIT: Not sure if this was mentioned but was anyone else surprised by seeing the stone summit involved? What's the timeline here based on EoTN? Does this give hope that dwarves still exist in Tyria other then the stone versions?
Last edited by jayson; Feb 12, 2012 at 10:52 PM // 22:52..
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Feb 12, 2012, 11:24 PM // 23:24
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#30
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Academy Page
Join Date: Nov 2010
Profession: R/D
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Like:
Hard Mode finally having a special reward (a hero)
Dislike:
people who can't do Hard Mode whining about this
If you can't complete everything you don't get every reward, it's that simple. Hard mode always lacked a good reward to make it really worth doing, I'm glad they finally saw that.
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Feb 12, 2012, 11:47 PM // 23:47
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#31
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Lion's Arch Merchant
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Quote:
Originally Posted by Veldan
Like:
Hard Mode finally having a special reward (a hero)
Dislike:
people who can't do Hard Mode whining about this
If you can't complete everything you don't get every reward, it's that simple. Hard mode always lacked a good reward to make it really worth doing, I'm glad they finally saw that.
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Some of us, who actually DO the HM also have enough consideration for those that either can't finish or don't want to finish HM, to still get the same enjoyment and rewards out of the story. Why should players be penalized for not being "elite" like yourself? More people need to care about the community as a whole then about themselves or only others like themselves.
Just sad....
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Feb 12, 2012, 11:56 PM // 23:56
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#32
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
Originally Posted by Crimson Court
Surprised at the number of people hating on the HM end reward(s).
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It's like no one wants to give an example of what would be a better reward. There's someone out there who would complain a stack of Ectoplasm would be a bad reward because it would take up too much space.
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Feb 13, 2012, 12:12 AM // 00:12
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#33
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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if they had switched the heroes you gain (miku for hm and the rit for nm)...I would have had no issues seeing as I have yet to use a sin for anything but minion fodder.
but yeah, everyone will complain at sometime about something--you cant please all the people all the time--though you can try to please as many people as possible at one time.
__________________
where is the 'all you can eat' cookie bar?
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Feb 13, 2012, 12:59 AM // 00:59
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#34
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Likes:
-Nice variety of battles, a number of which felt pretty large and overwhelming (in a good way)
-Cool new greens/golds and some vanity/consumable goods
-Zei Rei as the third Rit hero - at first I thought Miku was all we got until I played through HM
-Good variety of dialogue ranging between funny and serious
-Although it was a bit challenging in HM, the Reiko fight was pretty fun
-A lot of gold and rewards from completing in HM.
Dislikes:
-Missions like "Finding Jinnai" felt a bit silly in HM given the sheer size of mobs thrown at you from all sides. Portals didn't seem to help at all in HM since my heroes would run out of range to heal Miku & Jinnai, causing a wipe. Just ended up using the bridge and door to the West as a bottleneck to try and bring down the spawns.
-Zei Rei doesn't come with the mask on his face. Just being nit-picky here, but I was kind of hoping they'd leave it on. Not a huge fan of the mask, but I like him a lot better with it on.
-Quests are non-repeatable. Not sure if they'll make it so in the future, but please do! Certainly wouldn't mind playing through it again.
Overall, I'm glad I played through it again on HM!
Last edited by Charlie Dayman; Feb 13, 2012 at 01:05 AM // 01:05..
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Feb 13, 2012, 01:14 AM // 01:14
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#35
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Jungle Guide
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I don't mind the rit hero being a reward for hard mode but i do object to having to do each quest in nm with each character before being able to access hard mode. That means 70 quests total per character to get him, most of which become mind numbing c space quests in nm.
I wish they would do what they did with the basic story line - once 1 character has finished let the other characters jump to hm immediately.
Edit: ok maybe I spoke too soon cause something weird is going on. On of my characters who has only gotten to cleansing the undercity suddenly got jumped to the beginning of part 3 nm???? although the hm story line is exactly where she should be.
Last edited by Tom Swift; Feb 13, 2012 at 01:35 AM // 01:35..
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Feb 13, 2012, 01:28 AM // 01:28
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#36
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Academy Page
Join Date: Dec 2010
Guild: [AoM]
Profession: E/
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I really enjoyed near enough everything in part 3, especially the end boss fight and the dialogue. Some of the slightly different fight styles were good too, like the firebombs and the Calling All Thugs.
My only real dislike of the whole chunk was the slightly abrupt feeling to the finish, ended a bit more suddenly than I anticipated.
Overall, not only was it great fun (I am definitely doing it on more chars) but best of all, it was totally free
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Feb 13, 2012, 02:24 AM // 02:24
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#37
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Sacred Forge Knights
Profession: W/P
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Liked,
-a lot
Hated
- Developer brain freeze
The mobs in HM are way overpowered, especially after the terrible ELE update. Normal pull tactics fail due to mob placement. (especially the one in Seitung) There are no collectors that give out the really cool greens like the quill or bo staff as in Wik and there is no way to farm for the boxes since there is no repeatable content.
I liked the story, even with the maudlin morals. HM is supposed to be hard, I get it, but the developers seem to be trying to challenge the players through overwhelming them rather than balancing the game. The quests are still buggy. It seems they just squirted out the last part to be over with it.
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Feb 13, 2012, 03:06 AM // 03:06
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#38
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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Likes:
the panda
only weapons i liked was the green staff and the gold verison and the gold bows
some of the dialog was okay
the one quest that lets my monk be able to vanq cho's before i did Woc on her
it was short! xD
new free content that kept me entertaint for a day or two
dislikes:
miku ( i dont and wont ever use a sin hero!)
the fact i have to do hm to get the rt hero..wish it was the other way around
the fact i had issues reading dialog, >> hard to run for your life and read at the same time
wish they could have added a new use for the normal imperial chits you get from the side quests..it was a reward for a lot of quests but you dont give us anything new to get with it!
2 new minis i wont ever be able to get
some of the quests were annoying speciall with those over used mega cheesy jokes
the end fight was rather cheesy
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Feb 13, 2012, 06:53 AM // 06:53
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#39
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Ascalonian Squire
Join Date: May 2009
Guild: House Scorpionwitch
Profession: N/W
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Dislike the fact that I'll never be able to finish it. Apparently the live team is trying to drive off every player except the uber players. Games are supposed to be fun and entertaining and they've made Guild Wars into a tedious frustrating mess. If I wanna spend days pouring over forums, guides, and builds trying to figure out how to get thru a mission ( just spent 4 frickin' hours on What waits in Shadow by the way ), oh wait, thats called work not entertainment. Time to end my 6+year GW career and go find a game the developers actually want people to play. I would love to follow the storyline but they've made that impossible for the majority of us casual gamers who don't live and breathe this game, anyway, venting time is over. Thanks for listening and good luck.
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Feb 13, 2012, 07:10 AM // 07:10
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#40
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Frost Gate Guardian
Join Date: Jan 2011
Profession: W/
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Hmm? I have yet to find any single problem with WoC, it is quite easy, atleast in NM. Just get a bunch of heroes and you are all set, even with normal builds.
I love how people blame the company when the "fault" is clearly their own
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